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Entry #77

Ask your music production questions

3/25/14 by Acid-Paradox
Updated 3/25/14

Any doubts when it comes to make music in your silly computer?


Ask them here.


I am no master but I can make you skip those 3 years on trying to get that snappy snare right. (FACT: It took me 3 years to figure out how to make the SNappy snare, fuck that)

 


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DRadDaDanDawgDRadDaDanDawg

2 weeks ago

How can I use a side-chain compressor to make the effect of a Kick causing reverberating waves of decreasing power? As in it will cause the main track or whatever to wave in and out with the beat, with a wave-type sound


CabbsterCabbster

8/11/14

Dance music!! Like having an awesome rollodex of techno chord progressions that stay tense, not to gay, or sad at any one moment. Basically something that would be a club hit. I was wondering the good "chords" or "notes" to start on, as I know playing G major can ruin a track completely in the dance genre.

I struggle the most on having epic smooth chord/melody transitions. Did u learn theorum?

Also I've been ur fan for like 24.5 years and I still can't wobble or produce on a level as flcl as u D:


CabbsterCabbster

8/11/14

Melody recommendations/guidelines? What's the e minor scale again? is dmin used for dance ever? VIP stands for?? What's your ethnicity? I'm kinda offended by u calling my comp silly. It is not silly.

8/11/14 Acid-Paradox responds:

Just make something catchy.If you think what you have is bad, try to divide the longer notes into small ones and move them around. Don't make melodies too complex, no one likes that stuff; especially in silly computer music. Listen to your melodies and try to create the same sensation you get when you listen to you favorite melody or track.

E minor scale (natural) : E, F#, G,A,B,C,D,E

What do you mean by dance?

Variation in production.

I am a silly mexican.

It is.


XtrullorXtrullor

5/28/14

First of all, thanks for the great tip on focus booster. I am a lazy as fuck when it comes to producing (which I hate about myself, but I demand change), but this should keep me find a small desire to fill those longer time milestones.

Now for the questions:

1) I usually recognize that my tracks often lack the overall brightness of tracks, even though I enhance highs in the mastering phase to the point I hate it. I even cut some highs from my monitors' own settings from their backpanels, and the problem still persists. Meanwhile, your tracks are FILLED with bright elements and whatever, but I can't really pinpoint what's going on in there. Tell me your secret, Master.

2) I think you kind of already talked a little bit about this in the comments, but I'll ask it anyway: What are your methods to create more "stuff" into your tracks? How do you fill them so the listener is kept occupied and interested thorought the track? This is probably one of the biggest problems I have faced all these years. I'm kind of stuck in this case, hiding in my oh-so darned comfort zone. You can take a listen to some of my latest tracks and comparing them to yours to get the idea what I'm asking here.

3) Ever tried FM synthesis? If so, how the fuck do you pick it up and learn to use it by yourselves? I have owned FM8 for years and I'm still stuck because I'm lazy and I don't know where to start. It's so tempting though...

4) Can you list some personal idiot proof DOs and DON'Ts concerning music production?

So long, and thanks for all the fish,

-Xtrullor

5/31/14 Acid-Paradox responds:

1) Do you use multiband compression? Try that or mess around with a harmonic exciter. Also make sure your mix is balanced, give all your synths their space to breathe.

2) I heard your "I'm so Free" track and your track is fine regarding the interesting thing you mentioned. You added background stuff like hit hats , noises , etc. and that helps a lot to keep the track interesting for the listener's brain.You are using the same tricks that I do so , I really can't offer any advice if you are feeling uncomfortable.

3) I have never used FM8 or any vst similar to that, I remember I had a brief explanation of how it works but I forgot about it as time passed.

4) DO:
Keep making music.

DON'T
Don't stop making music.


toadmariotoadmario

5/19/14

Dude, I love your old techno music, do you think you'll ever make anymore tunes of that sort?

5/19/14 Acid-Paradox responds:

I really don't know , I'll make whatever my head tells me, so yeah , maybe or maybe not.


What is a really good thing to add to an intro to make it sound effective?

[Also, I know 4 of the 6 other commenters]

4/1/14 Acid-Paradox responds:

I use two kinds of intros:

Long intros : I usually start developing the ambiance; let's say have only one synth at the beginning then start adding more stuff at the next bar and so on. Think of it as a build. Use sounds at very low volume (those that you can barely hear) to make it sound more full, people won't even notice these sounds but their brain will and it will make the song sound more interesting for them. You can use reversed cymbals, pads, voice clips on a specific rhythmic pattern , a synth doing harmony with the main synth, sweeps etc.

Short intros: This is just pretty much one bar long, just take two pad synths or textures (if you are into sampling) and just play them at the same time and automate their volumes from low to high at the end of the bar and start the song's "verse" , you can use drum fills or sweeps to make it sounds more full.


how much time do you spend per day/week what is your work flow?

3/26/14 Acid-Paradox responds:

I am really slow when it comes to producing. I often try to sit and produce 5 hours each day. I use a software called focus booster to keep track of my time and that's pretty much it.


OmegeistOmegeist

3/25/14

Whats your favorite color?

3/25/14 Acid-Paradox responds:

Green.


GeoplexGeoplex

3/25/14

Preferred DAW/VSTs?

3/25/14 Acid-Paradox responds:

FL Studio: This is my favorite and the one I currently use since 2011.

Reason: I love reason but the non existent vst support will be the main reason why I don't like it anymore.

Cubase: Pretty good, for some reason this is the DAW that I see more often with people that do film scores and video game scores. I don't use it because it's too complicated to make stuff you can make in 2 clicks with other software.

Live: This is the popular choice, This is my favorite software to make acoustic music because it's easy to record stuff.


johnfnjohnfn

3/25/14

Can you talk some about mixing? Like what's your general strategy, any tips or discoveries you've made?

3/25/14 Acid-Paradox responds:

1.- Volumes. I think this is the most important tip of all because everything i write will depend on this. I always try to get my pre-master peak no more than -5db and then boost the volume in the mastering process.

Automate you volumes, for example you have a piano/vocals (any lead you want) playing alone and on the next bar all the other instruments will come.You used these instruments at the intro of your song at a higher or same volume as your piano line, you should automate your instruments' volume and tell them to get low it at a level where it doesn't block the piano, if you notice that your instruments are fighting eachother, check your volumes first and if not go to :

2.- EQ. Highpass EVERYTHING (at 100hz) except on stuff that needs low frequency like the bass, the kick , some pads, etc. (you can also automate your eq's like for example you need the low end of your pad at the intro but you want it to be "highpassed" at the chorus.

It's always better to remove than boost. Solo your channels and try to remove those unnecessary frequencies , how do you know which ones are unnecessary? Just start removing stuff and if you don't notice any negative changes on your sounds, you are doing it right.
Boost only if necessary (for example , to polish acoustic drums you can remove frequencies at 400hz and boost the highs at 5k or 10k this will make them sound better and remove the muddyness)

3.- Don't use drum loops. Fuck them, use oneshots.


S3CS3C

3/25/14

how do you make a snappy snare right

3/25/14 Acid-Paradox responds:

Take 2 or 3 snares samples and layer them on your drum pattern (put them at the same time) Take one of them and move it slighty to the left so it hits before your other snare, but I am talking like really small distance (ms distance) so you will have to zoom in and put it to the closest distance you can.

Compress the fuck out of them (literally)

and mess around with your eq and trust your ears.


DoomroarDoomroar

3/25/14

Yeah...
I have a question here...
What is that "computer" thingy you talk about, and could you please tell more about this "music" stuff you mention here, thanks a lot! XD.

3/25/14 Acid-Paradox responds:

I was just kidding. I was referring to possible questions that people have when they are producing music.